tag:blogger.com,1999:blog-3985121092777596782.post265680270381817566..comments2024-03-26T08:09:21.773+01:00Comments on Tiny Tin Men: 1st playtest of Dragon RampantBart Vettershttp://www.blogger.com/profile/13113805481100294725noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-3985121092777596782.post-37364973623022605262016-04-01T12:23:19.920+02:002016-04-01T12:23:19.920+02:00No problem if you borrow some of our ideas. That&#...No problem if you borrow some of our ideas. That's what the internet is for :-)Phil Dutréhttps://www.blogger.com/profile/13607941040736764291noreply@blogger.comtag:blogger.com,1999:blog-3985121092777596782.post-21477054946242516852016-04-01T11:41:44.162+02:002016-04-01T11:41:44.162+02:00Very Very interesting approach. We ( our Playersgr...Very Very interesting approach. We ( our Playersgroup of two ) play a very old Fantasy TT, you may have heard of : ARMAGEDDON. It dates back to the late 60ies and early 70ies. We started playing it back in the late 70ies until early 80ies as an ongoing ( eternal ) game.<br /><br />Back then, we used a 3D Model of the world MAGIRA ( which occupied a full room and we had the luxury to have the minis, buildings etc. staying on the TT between our bi-weekly gaming-weekends). MAGIRA was played on 18mm Hex-Grid and in 3 height-levels.<br /><br />Only recently, after more then 25 years break, my friend and I decided to restart our old game. But of course , by using todays technology. So there's no need for a 4 mtr diameter playing field anymore. We have a virtual world on the PC which covers some 30.000 Hexfields. Battles are faught based on partially random events and occurances of enemies in the vicinity of our hometowns ( on the virtual map ) or which pop up during our excursions to find our more about our new world ( no name yet ).<br /><br />We also changed the setup in so far, as we added not only more cultures as in the original game ( which consisted of only human cultures ) but we also added the wll known warhammer races from Skeletons to dwarfs, from Lizardmen to Skaven, Beastmen, you name them.<br /><br />This in return brought up the need for race-specific rules ( not as elaborate and overdone as in the late Warhammer editions though ). We wnat to keep things still somewhat simple but yet challenging, colourful and "fantasy-like". Think you know what I mean.<br /><br />So in a nutshell, we are in need of somewhat different battlerules and I was already searching for a while. Only recently I came across Lion Rampant / Dragon Rampant and just yesterday I got the rule-books. Now it is my task, to "convert" these roles to ARMAGEDDON and to a hexbased playground.<br /><br />Then , by coincidence, I found your blog through search on the Dux Rampant forum.<br />If you don't mind, I will take ýour rules and will try them also with our game.<br /><br />Maybe we can exchange some experiences.<br /><br />Best regards<br />Stefan ( Erkrath , Germany )Anonymoushttps://www.blogger.com/profile/07105158377301623672noreply@blogger.com