- The cards for the small tables are not done yet
- I'm not sure whether I can publish these cards, copyright wise -- but I'll check.
MovementMovement is done using the new hex based maneuver cards. There are two sets of cards:
- A version for small tables (or tables with large hexes)
- A version for bigger tables
Planes are always oriented towards hex sides, not vertices.
Firing rangeShort range is 3 hexes, long range is 6 hexes.
Firing arcThe firing arc is found by drawing two lines from the center of the hex out through the vertices left and right of the hex side towards which the plane is facing. Hexes bisected by this line count as part of the firing arc.
The firing arc for rear gunners is the same from the rear of the hex, but excluding the hexes directly behind the plane.
__Update__: the up to date version of these rules now live on the main site [here](http://www.nirya.be/snv/rules/wings_of_war_hexified_1.html)