A long-time gaming friend is developing his own dungeon exploration game, and he wanted to take some photos (as an experiment) to be used in the rulebook.
So we dug out the old dungeon, as well as some of my fantasy miniatures.
The results (unfiltered photos), you see here. The photos are simply taken with a smartphone, but final ones will be retaken with a proper camera, of course.
Showing posts with label DungeonCrawl. Show all posts
Showing posts with label DungeonCrawl. Show all posts
Friday, 17 July 2020
Saturday, 30 July 2016
Warhammer Quest Silver Tower painted miniatures (3)
Earlier this week I tried the new Warhammer Quest with my boardgame/roleplaying crowd.
I must admit we embarked on this game more out of nostalgic feelings than anything else. After all, most of us were GW junkies during the early nineties (the good days! :-)).
As reported before, I made a small effort of mono-chrome-painting the various figures in the box.
The actual gameplay was a bit underwhelming: lots of die rolling, saving them, another save, ... to end up with no hits in most cases. Our feeling was (albeit after only one game), it's more a skill-puzzle game rather than dungeon-combat, let alone dungeon exploration.
None of us really felt immersed in the dungeon setting, a rather important issue when playing this type of game.
Anyway, we'll play it again (after all, it is an expensive game), so our opinions might still change. We'll probably have one player manage the monsters and skip the behaviour tables (let the GM decide what the monsters do), such that there's some more challenge to it.
I must admit we embarked on this game more out of nostalgic feelings than anything else. After all, most of us were GW junkies during the early nineties (the good days! :-)).
As reported before, I made a small effort of mono-chrome-painting the various figures in the box.
The actual gameplay was a bit underwhelming: lots of die rolling, saving them, another save, ... to end up with no hits in most cases. Our feeling was (albeit after only one game), it's more a skill-puzzle game rather than dungeon-combat, let alone dungeon exploration.
None of us really felt immersed in the dungeon setting, a rather important issue when playing this type of game.
Anyway, we'll play it again (after all, it is an expensive game), so our opinions might still change. We'll probably have one player manage the monsters and skip the behaviour tables (let the GM decide what the monsters do), such that there's some more challenge to it.
Wednesday, 13 July 2016
Monday, 11 July 2016
Warhammer Quest Silver Tower painted miniatures
Yes, I was seduced by the Dark Force! I acquired a boxed set of GW's latest game, Warhammer Quest Silver Tower.
To be more correct, I bought the game together with my long-term gaming pal Dirk, with the intention of playing it in our regular gaming group. We never pass on the opportunity to play some good old-fashioned dungeon crawls!
The plan was that I did most of the prep-work. Assembling the miniatures did take quite some time. Next, I had to decide whether to paint them, and how. The original plastics all come in the same grey colour, so they don't look very attractive. But, the miniatures are very detailed, so they beg to be painted.
I decided to go for a typical boardgame look-and-feel, with one dominant colour for different types of figures, and no detail painted in. Hence, I spray-painted all the miniatures, and applied a wash, or a dry-brush, or sometimes both, but nothing else. I think the result is quite ok.
I decided to go for a typical boardgame look-and-feel, with one dominant colour for different types of figures, and no detail painted in. Hence, I spray-painted all the miniatures, and applied a wash, or a dry-brush, or sometimes both, but nothing else. I think the result is quite ok.
Subscribe to:
Posts (Atom)

















