Thursday, 20 January 2011

The battle of Bir Bagahr

(Update July 2024: Link to pdf document restored)

Tuesday night, the Schild en Vriend Gentlemen Wargamers (we're too few to be called a club, and this sounds much better :) ) gathered round my wargames table to fight a fictional WWII desert battle. We used my 1:300th figures and [Blitzkrieg Commander](http://www.blitzkrieg-commander.com) as the rules. This is the scenario we played:

pdf file describing scenario.

The battle lasted for six turns and was declared a draw. The British, after a horrendous first two turns wherein they lost most of the Coldstream Guards to a well executed Italian artillery strike, broke into the Italian postions with both tank battalions and were poised to sweep behind the ridge. The Italians, having only suffered very light losses so far, were retreating towards the oasis with one battalion, with the other two in Bir Bagahr and cowering on top of the ridge respectively. As umpire, I judged that the battalion on the ridge would probably not survive the attack of British tanks and infantry, and that the other two battalions would hold out till nightfall before retreating. So, a draw as the British did not destroy the Axis, nor did the Axis manage to keep the British away from the gap in the escarpment.

Photos of the game are in [this Flickr set](http://www.flickr.com/photos/robartes/sets/72157625869097440/). A sneak preview:

Bir Bagahr game - photo 6

Bir Bagahr game - photo 12

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